Galar Gallopas Beste Attacken in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 12.83 | 166.1 | 22.3 |
2. | ![]() | ![]() | 12.53 | 162.3 | 21.8 |
3. | ![]() | ![]() | 12.34 | 159.7 | 21.4 |
4. | ![]() | ![]() | 12.07 | 156.2 | 21.0 |
5. | ![]() | ![]() | 11.82 | 153.0 | 20.6 |
6. | ![]() | ![]() | 11.75 | 152.1 | 20.4 |
7. | ![]() | ![]() | 11.50 | 148.9 | 20.0 |
8. | ![]() | ![]() | 11.41 | 147.7 | 19.8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 12.83 | 166.1 | 22.3 |
2. | ![]() | ![]() | 12.53 | 162.3 | 21.8 |
3. | ![]() | ![]() | 12.34 | 159.7 | 21.4 |
4. | ![]() | ![]() | 12.07 | 156.2 | 21.0 |
5. | ![]() | ![]() | 11.82 | 153.0 | 20.6 |
6. | ![]() | ![]() | 11.75 | 152.1 | 20.4 |
7. | ![]() | ![]() | 11.50 | 148.9 | 20.0 |
8. | ![]() | ![]() | 11.41 | 147.7 | 19.8 |
Galar Gallopa hat Zugriff auf 3 Sofort-Attacken (Fußkick, Psychoklinge und Feenbrise), die Kampf, Psycho und Fee-Typ-Attacke abdecken. Bei Verwendung von Psychoklinge und Feenbrise profitierst du von STAB (Same-Type-Attack-Bonus), was den Schaden der Attacke um ×1.2 erhöht.
Schaden | 5 |
---|---|
Energie | 5 |
Wetterbonus |
|
Dauer | 0.5s |
Schadensfenster | 0.2s - 0.5s |
Schaden | 4 |
---|---|
Energie | 5 |
Schaden | 4 |
---|---|
Energie | 7 |
Wetterbonus |
|
Dauer | 0.5s |
Schadensfenster | 0.3s - 0.5s |
Schaden | 3 |
---|---|
Energie | 9 |
Schaden | 9 |
---|---|
Energie | 13 |
Wetterbonus |
|
Dauer | 1.0s |
Schadensfenster | 0.6s - 1.0s |
Schaden | 4 |
---|---|
Energie | 9 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
9 | 9.00 | 13 | 13.00 | 1.0s | 4 | 9 | - | |||
5 | 10.00 | 5 | 10.00 | 0.5s | 4 | 5 | - | |||
4 | 8.00 | 7 | 14.00 | 0.5s | 3 | 9 | - |
PWR steht für Stärke, DPS für Schaden pro Sekunde, ENG für Energie erzeugt pro Einsatz, EPS für Energie pro Sekunde, CD für Attackesdauer, DPE für Schaden pro Energiepunkt. DPT und EPT stehen für Schaden und Energie pro Runde und sind nur in PvP anwendbar.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kampf | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Psycho | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Fee | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
Galar Gallopa hat Zugriff auf 6 Lade-Attacken (Vielender, Knuddler, Psychokinese, Bodyslam, Stromstoß und Pferdestärke), die Käfer, Fee, Psycho, Normal, Elektro und Boden-Typ-Attacke abdecken. Bei Verwendung von Knuddler und Psychokinese profitierst du von STAB (Same-Type-Attack-Bonus), was den Schaden der Attacke um ×1.2 erhöht.
Schaden | 105 |
---|---|
Energie | 100 |
Wetterbonus |
|
Dauer | 2.0s |
Schadensfenster | 1.5s - 1.7s |
Schaden | 110 |
---|---|
Energie | 55 |
Schaden | 90 |
---|---|
Energie | 50 |
Wetterbonus |
|
Dauer | 3.0s |
Schadensfenster | 1.4s - 2.8s |
Schaden | 90 |
---|---|
Energie | 60 |
Schaden | 95 |
---|---|
Energie | 50 |
Wetterbonus |
|
Dauer | 3.0s |
Schadensfenster | 1.5s - 2.8s |
Schaden | 75 |
---|---|
Energie | 55 |
Psychokinese has a 10.0% chance to:
Schaden | 50 |
---|---|
Energie | 33 |
Wetterbonus |
|
Dauer | 2.0s |
Schadensfenster | 1.3s - 1.8s |
Schaden | 50 |
---|---|
Energie | 35 |
Schaden | 90 |
---|---|
Energie | 50 |
Wetterbonus |
|
Dauer | 2.5s |
Schadensfenster | 1.6s - 2.0s |
Schaden | 100 |
---|---|
Energie | 45 |
Stromstoß has a 100.0% chance to:
Schaden | 105 |
---|---|
Energie | 100 |
Wetterbonus |
|
Dauer | 1.5s |
Schadensfenster | 0.9s - 1.1s |
Schaden | 100 |
---|---|
Energie | 60 |
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
50 | 25.00 | 33 | - | 2.0s | 50 | 35 | - | |
90 | 30.00 | 50 | - | 3.0s | 90 | 60 | - | |
105 | 70.00 | 100 | - | 1.5s | 100 | 60 | - | |
| 95 | 31.67 | 50 | - | 3.0s | 75 | 55 | - |
| 90 | 36.00 | 50 | - | 2.5s | 100 | 45 | - |
105 | 52.50 | 100 | - | 2.0s | 110 | 55 | - |
PWR steht für Stärke, DPS für Schaden pro Sekunde, ENG für erforderliche Energie, CD für Attackesdauer, DPE für Schaden pro Energiepunkt. DPT und EPT stehen für Schaden und Energie pro Runde und sind nur in PvP anwendbar.
Psychokinese has a 10.0% chance to:
Stromstoß has a 100.0% chance to:
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Käfer | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
Fee | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
Psycho | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Elektro | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Boden | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |