- Übersicht
- Konter
- WP & IV
- PvP
- Attacken
Fruyal erlernt 3 Sofort-Attacken (Rasierblatt, Charme und Zauberblatt) und deckt damit Schaden vom Typ Pflanze und Fee ab. Rasierblatt und Zauberblatt profitieren von STAB, dem Bonus für Attacken des eigenen Typs, und richten ×1.2 Schaden an.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 20 | 13.33 | 11 | 7.33 | 1.5s | 12 | 8 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 9 | 4 | - | |||
| 17 | 11.33 | 17 | 11.33 | 1.5s | 10 | 10 | - | |||
| ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Fruyal erlernt 6 Lade-Attacken (Diebeskuss, Stampfer, Strauchler, Energieball, Dreifach-Axel und Turmkick) und deckt damit Schaden vom Typ Fee, Normal, Pflanze, Eis und Kampf ab. Strauchler und Energieball profitieren von STAB, dem Bonus für Attacken des eigenen Typs, und richten ×1.2 Schaden an.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 60 | 24.00 | 50 | 1.20 | 2.5s | 80 | 55 | - |
| 60 | 30.00 | 33 | 1.82 | 2.0s | 60 | 45 | - |
| 90 | 22.50 | 50 | 1.80 | 4.0s | 80 | 45 | - |
| 50 | 33.33 | 50 | 1.00 | 1.5s | 55 | 40 | - | |
| 90 | 36.00 | 50 | 1.80 | 2.5s | 90 | 50 | - | |
| 90 | 60.00 | 100 | 0.90 | 1.5s | 110 | 55 | - |
| ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Diebeskuss has a 100.0% chance to:
Energieball has a 10.0% chance to:
Dreifach-Axel has a 100.0% chance to:
Turmkick has a 10.0% chance to:
| 1. | 12.61 | 14.06 | 296.3 | ||
| 2. | 12.10 | 13.50 | 284.4 | ||
| 3. | 11.27 | 12.57 | 264.9 | ||
| 4. | 10.62 | 11.85 | 249.8 | ||
| 5. | 10.62 | 11.85 | 249.6 | ||
| 6. | 10.33 | 11.53 | 242.8 | ||
| 7. | 10.28 | 11.48 | 241.8 | ||
| 8. | 10.10 | 11.28 | 237.6 |
PWR ist die Stärke, DPS der Schaden pro Sekunde, ENG die pro Einsatz gewonnene Energie, EPS die Energie pro Sekunde, CD die Dauer der Attacke und DPE der Schaden pro Energie. DPT und EPT (Schaden und Energie pro Runde) gelten nur im PvP.
PWR ist die Stärke, DPS der Schaden pro Sekunde, ENG die Energiekosten, CD die Dauer der Attacke und DPE der Schaden pro Energie. DPT und EPT (Schaden und Energie pro Runde) gelten nur im PvP.