- Overzicht
- Counters
- CP & IV
- PvP
- Moves
Shadow Cursola leert 2 Fast Attacks (Astonish en Hex), goed voor Ghost-type schade. Astonish en Hex krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Shadow Cursola leert 5 Charged Attacks (Shadow Ball, Brine, Rock Blast, Night Shade en Frustration), goed voor Ghost, Water, Rock en Normal-type schade. Shadow Ball en Night Shade krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 65 | 26.00 | 50 | 1.30 | 2.5s | 100 | 60 | - | |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 60 | 24.00 | 50 | 1.20 | 2.5s | 70 | 45 | - | |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 50 | 40 | - | |
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| 1. | 14.92 | 17.42 | 254.6 | ||
| 2. | 14.48 | 16.90 | 247.1 | ||
| 3. | 11.29 | 13.18 | 192.7 | ||
| 4. | 10.99 | 12.84 | 187.7 | ||
| 5. | 10.81 | 12.63 | 184.7 | ||
| 6. | 10.59 | 12.37 | 180.8 | ||
| 7. | 10.57 | 12.35 | 180.5 | ||
| 8. | 10.11 | 11.82 | 172.7 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.