- 160.0%
Ghost
Psychic
- 62.5%
Fighting
Dark
Fairy
| Schade | 6 |
|---|---|
| Energie | 4 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 4 |
|---|---|
| Energie | 2 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 11.93 | 348.8 | 11.00 | ||
| 2. | 11.85 | 346.5 | 10.92 | ||
| 3. | 10.99 | 321.3 | 10.13 | ||
| 4. | 10.94 | 319.9 | 10.08 | ||
| 5. | 10.68 | 312.2 | 9.84 | ||
| 6. | 10.55 | 308.4 | 9.72 | ||
| 7. | 10.54 | 308.2 | 9.71 | ||
| 8. | 10.03 | 293.2 | 9.24 |
Zygarde (50% Form) heeft toegang tot 3 Snelle aanvallen (Bite, Zen Headbutt en Dragon Tail), die Dark, Psychic en Dragon-type aanvallen dekken. Wanneer je Dragon Tail gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 6 |
|---|---|
| Energie | 4 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 4 |
|---|---|
| Energie | 2 |
| Schade | 11 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 8 |
|---|---|
| Energie | 6 |
| Schade | 14 |
|---|---|
| Energie | 8 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 9 |
|---|---|
| Energie | 12 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 6 | 12.00 | 4 | 8.00 | 0.5s | 4 | 2 | - | |||
| 14 | 14.00 | 8 | 8.00 | 1.0s | 9 | 12 | - | |||
| 11 | 11.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
Zygarde (50% Form) heeft toegang tot 5 Charged aanvallen (Hyper Beam, Earthquake, Bulldoze, Outrage en Crunch), die Normal, Ground, Dragon en Dark-type aanvallen dekken. Wanneer je Earthquake, Bulldoze en Outrage gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 150 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.5s - 3.8s |
| Schade | 150 |
|---|---|
| Energie | 80 |
| Schade | 140 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.6s - 3.4s |
| Schade | 120 |
|---|---|
| Energie | 65 |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 2.6s - 3.1s |
| Schade | 45 |
|---|---|
| Energie | 45 |
Bulldoze has a 50.0% chance to:
| Schade | 110 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 2.6s - 3.8s |
| Schade | 110 |
|---|---|
| Energie | 60 |
| Schade | 65 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.1s - 2.8s |
| Schade | 70 |
|---|---|
| Energie | 45 |
Crunch has a 20.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 80 | 22.86 | 50 | - | 3.5s | 45 | 45 | - |
| 65 | 21.67 | 33 | - | 3.0s | 70 | 45 | - |
| 140 | 40.00 | 100 | - | 3.5s | 120 | 65 | - | |
| 150 | 37.50 | 100 | - | 4.0s | 150 | 80 | - | |
| 110 | 27.50 | 50 | - | 4.0s | 110 | 60 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Bulldoze has a 50.0% chance to:
Crunch has a 20.0% chance to:
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |