- 160.0%
Ground
Rock
Fire
- 62.5%
Water
Grass
Dragon
| Schade | 10 |
|---|---|
| Energie | 12 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 8 |
|---|---|
| Energie | 11 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 16.34 | 201.2 | 13.59 | ||
| 2. | 15.96 | 196.5 | 13.28 | ||
| 3. | 15.54 | 191.3 | 12.93 | ||
| 4. | 13.72 | 168.9 | 11.41 | ||
| 5. | 13.59 | 167.3 | 11.30 | ||
| 6. | 13.45 | 165.5 | 11.18 | ||
| 7. | 12.75 | 157.0 | 10.60 | ||
| 8. | 12.64 | 155.6 | 10.51 |
Shadow Greninja heeft toegang tot 3 Snelle aanvallen (Bubble, Feint Attack en Water Shuriken), die Water en Dark-type aanvallen dekken. Wanneer je Bubble, Feint Attack en Water Shuriken gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 10 |
|---|---|
| Energie | 12 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.6s - 0.8s |
| Schade | 8 |
|---|---|
| Energie | 11 |
| Schade | 11 |
|---|---|
| Energie | 10 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 1.0s |
| Schade | 6 |
|---|---|
| Energie | 6 |
| Schade | 9 |
|---|---|
| Energie | 14 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.9s - 1.0s |
| Schade | 6 |
|---|---|
| Energie | 14 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 11 | 11.00 | 10 | 10.00 | 1.0s | 6 | 6 | - | |||
| 9 | 9.00 | 14 | 14.00 | 1.0s | 6 | 14 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Shadow Greninja heeft toegang tot 6 Charged aanvallen (Aerial Ace, Night Slash, Hydro Pump, Surf, Hydro Cannon en Frustration), die Flying, Dark, Water en Normal-type aanvallen dekken. Wanneer je Night Slash, Hydro Pump, Surf en Hydro Cannon gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 45 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.1s - 1.8s |
| Schade | 50 |
|---|---|
| Energie | 35 |
Night Slash has a 12.5% chance to:
| Schade | 135 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 1.1s - 3.2s |
| Schade | 130 |
|---|---|
| Energie | 75 |
| Schade | 60 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 1.2s - 1.4s |
| Schade | 75 |
|---|---|
| Energie | 45 |
| Schade | 90 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 0.6s - 1.7s |
| Schade | 80 |
|---|---|
| Energie | 40 |
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 55 | 22.00 | 33 | - | 2.5s | 60 | 45 | - | |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 90 | 45.00 | 50 | - | 2.0s | 80 | 40 | - | |
| 135 | 38.57 | 100 | - | 3.5s | 130 | 75 | - | |
| 45 | 22.50 | 33 | - | 2.0s | 50 | 35 | - |
| 60 | 40.00 | 50 | - | 1.5s | 75 | 45 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Night Slash has a 12.5% chance to:
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |