- 160.0%
Dragon
- 62.5%
Steel
- 39.1%
Fairy
| Schade | 6 |
|---|---|
| Energie | 4 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 4 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 15.77 | 342.0 | 14.15 | ||
| 2. | 15.27 | 331.2 | 13.70 | ||
| 3. | 14.99 | 325.1 | 13.44 | ||
| 4. | 14.50 | 314.5 | 13.02 | ||
| 5. | 14.08 | 305.4 | 12.63 | ||
| 6. | 13.93 | 302.2 | 12.50 | ||
| 7. | 13.40 | 290.7 | 12.02 | ||
| 8. | 13.34 | 289.3 | 11.97 |
Latios heeft toegang tot 2 Snelle aanvallen (Dragon Breath en Zen Headbutt), die Dragon en Psychic-type aanvallen dekken. Wanneer je Dragon Breath en Zen Headbutt gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 6 |
|---|---|
| Energie | 4 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 4 |
| Schade | 11 |
|---|---|
| Energie | 9 |
| Weerboost |
|
| Duur | 1.0s |
| Schadevenster | 0.8s - 0.9s |
| Schade | 8 |
|---|---|
| Energie | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 6 | 12.00 | 4 | 8.00 | 0.5s | 3 | 4 | - | |||
| 11 | 11.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Latios heeft toegang tot 5 Charged aanvallen (Dragon Claw, Psychic, Solar Beam, Aura Sphere en Luster Purge), die Dragon, Psychic, Grass en Fighting-type aanvallen dekken. Wanneer je Dragon Claw, Psychic en Luster Purge gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 45 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.9s - 1.1s |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.5s - 2.8s |
| Schade | 75 |
|---|---|
| Energie | 55 |
Psychic has a 10.0% chance to:
| Schade | 180 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 5.0s |
| Schadevenster | 2.8s - 4.8s |
| Schade | 150 |
|---|---|
| Energie | 80 |
| Schade | 100 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.2s - 1.8s |
| Schade | 80 |
|---|---|
| Energie | 40 |
| Schade | 100 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.5s - 1.5s |
| Schade | 120 |
|---|---|
| Energie | 60 |
Luster Purge has a 50.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 100 | 50.00 | 50 | - | 2.0s | 80 | 40 | - | |
| 45 | 30.00 | 33 | - | 1.5s | 80 | 50 | - | |
| 100 | 66.67 | 100 | - | 1.5s | 120 | 60 | - |
| 95 | 31.67 | 50 | - | 3.0s | 75 | 55 | - |
| 180 | 36.00 | 100 | - | 5.0s | 150 | 80 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Psychic has a 10.0% chance to:
Luster Purge has a 50.0% chance to:
| Dragon | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |