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- CP & IV
- PvP
- Moves
Shadow Snorunt leert 2 Fast Attacks (Powder Snow en Hex), goed voor Ice en Ghost-type schade. Powder Snow krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 8 | 8.00 | 13 | 13.00 | 1.0s | 7 | 13 | - | |||
| 6 | 6.00 | 15 | 15.00 | 1.0s | 6 | 8 | - | |||
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Shadow Snorunt leert 4 Charged Attacks (Shadow Ball, Icy Wind, Avalanche en Frustration), goed voor Ghost, Ice en Normal-type schade. Icy Wind en Avalanche krijgen STAB, de bonus voor aanvallen van hetzelfde type, voor ×1.2 schade.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 85 | 34.00 | 50 | 1.70 | 2.5s | 90 | 45 | - | |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 65 | 18.57 | 33 | 1.97 | 3.5s | 60 | 45 | - |
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Icy Wind has a 100.0% chance to:
| 1. | 3.93 | 5.27 | 38.4 | ||
| 2. | 3.76 | 5.05 | 36.8 | ||
| 3. | 3.64 | 4.88 | 35.6 | ||
| 4. | 3.53 | 4.73 | 34.5 | ||
| 5. | 3.34 | 4.48 | 32.7 | ||
| 6. | 3.31 | 4.44 | 32.4 | ||
| 7. | 0 | 0.10 | 0 | ||
| 8. | 0 | 0.10 | 0 |
PWR is kracht, DPS is schade per seconde, ENG is de energie die je per gebruik krijgt, EPS is energie per seconde, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.
PWR is kracht, DPS is schade per seconde, ENG is de energiekosten, CD is de duur van de aanval en DPE is schade per energie. DPT en EPT (schade en energie per beurt) gelden alleen in PvP.