- 160.0%
Poison
Rock
Steel
Fire
Electric
- 62.5%
Bug
Grass
- 39.1%
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 4.62 | 26.5 | 3.22 | ||
| 2. | 4.62 | 26.4 | 3.21 | ||
| 3. | 4.41 | 25.3 | 3.07 | ||
| 4. | 4.41 | 25.3 | 3.07 | ||
| 5. | 4.31 | 24.7 | 3.00 | ||
| 6. | 4.29 | 24.6 | 2.98 | ||
| 7. | 3.99 | 22.9 | 2.78 | ||
| 8. | 3.97 | 22.7 | 2.76 |
Shadow Barboach heeft toegang tot 2 Snelle aanvallen (Mud Shot en Water Gun), die Ground en Water-type aanvallen dekken. Wanneer je Mud Shot en Water Gun gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 4 |
|---|---|
| Energie | 6 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 9 |
| Schade | 5 |
|---|---|
| Energie | 5 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 3 |
|---|---|
| Energie | 3 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 4 | 8.00 | 6 | 12.00 | 0.5s | 3 | 9 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Shadow Barboach heeft toegang tot 5 Charged aanvallen (Ice Beam, Aqua Tail, Mud Bomb, Scald en Frustration), die Ice, Water, Ground en Normal-type aanvallen dekken. Wanneer je Aqua Tail, Mud Bomb en Scald gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 1.5s - 3.0s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 50 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.3s - 1.8s |
| Schade | 55 |
|---|---|
| Energie | 35 |
| Schade | 60 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.9s - 2.3s |
| Schade | 65 |
|---|---|
| Energie | 45 |
| Schade | 75 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 1.1s - 3.2s |
| Schade | 85 |
|---|---|
| Energie | 50 |
Scald has a 30.0% chance to:
| Schade | 10 |
|---|---|
| Energie | 33 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.0s - 1.8s |
| Schade | 10 |
|---|---|
| Energie | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 50 | 25.00 | 33 | - | 2.0s | 55 | 35 | - | |
| 10 | 5.00 | 33 | - | 2.0s | 10 | 70 | - | |
| 95 | 27.14 | 50 | - | 3.5s | 90 | 55 | - | |
| 60 | 24.00 | 33 | - | 2.5s | 65 | 45 | - | |
| 75 | 21.43 | 50 | - | 3.5s | 85 | 50 | - |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Scald has a 30.0% chance to:
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Ground | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |