- Übersicht
- Konter
- WP & IV
- PvP
- Attacken
Weißes Kyurem erlernt 3 Sofort-Attacken (Feuerodem, Stahlflügel und Eiszahn) und deckt damit Schaden vom Typ Drache, Stahl und Eis ab. Feuerodem und Eiszahn profitieren von STAB, dem Bonus für Attacken des eigenen Typs, und richten ×1.2 Schaden an.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 3 | 4 | - | |||
| 14 | 14.00 | 8 | 8.00 | 1.0s | 7 | 5 | - | |||
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Weißes Kyurem erlernt 6 Lade-Attacken (Blizzard, Antik-Kraft, Drachenpuls, Fokusstoß, Kreuzflamme und Frosthauch) und deckt damit Schaden vom Typ Eis, Gestein, Drache, Kampf und Feuer ab. Blizzard, Drachenpuls und Frosthauch profitieren von STAB, dem Bonus für Attacken des eigenen Typs, und richten ×1.2 Schaden an.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 70 | 20.00 | 33 | 2.12 | 3.5s | 60 | 45 | - |
| 130 | 43.33 | 100 | 1.30 | 3.0s | 140 | 75 | - | |
| 90 | 25.71 | 50 | 1.80 | 3.5s | 90 | 55 | - | |
| 140 | 40.00 | 100 | 1.40 | 3.5s | 150 | 75 | - | |
| 90 | 45.00 | 50 | 1.80 | 2.0s | 120 | 60 | - |
| 140 | 70.00 | 100 | 1.40 | 2.0s | 90 | 45 | - | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
Antik-Kraft has a 10.0% chance to:
Frosthauch has a 30.0% chance to:
| 1. | 18.91 | 20.56 | 556.6 | ||
| 2. | 18.91 | 20.56 | 556.6 | ||
| 3. | 18.32 | 19.93 | 539.5 | ||
| 4. | 16.64 | 18.11 | 490.2 | ||
| 5. | 16.29 | 17.73 | 480.0 | ||
| 6. | 15.87 | 17.27 | 467.4 | ||
| 7. | 15.62 | 17.00 | 460.2 | ||
| 8. | 15.58 | 16.95 | 458.9 |
PWR ist die Stärke, DPS der Schaden pro Sekunde, ENG die pro Einsatz gewonnene Energie, EPS die Energie pro Sekunde, CD die Dauer der Attacke und DPE der Schaden pro Energie. DPT und EPT (Schaden und Energie pro Runde) gelten nur im PvP.
PWR ist die Stärke, DPS der Schaden pro Sekunde, ENG die Energiekosten, CD die Dauer der Attacke und DPE der Schaden pro Energie. DPT und EPT (Schaden und Energie pro Runde) gelten nur im PvP.