Best Stoutland counters

Raid Battles

The best Stoutland counters in Pokémon GO are Mega Blaziken, Mega Heracross, Terrakion, Mega Rayquaza, Shadow Machamp, Keldeo (Ordinary Forme), and Keldeo. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Stoutland in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Mega Pokemon BackgroundOfficial artwork of Mega BlazikenMega Blaziken
          Counter / Focus Blast
          #1
          Mega Pokemon BackgroundOfficial artwork of Mega HeracrossMega Heracross
          Counter / Close Combat
          #2
          Official artwork of TerrakionTerrakion
          Double Kick / Sacred Sword
          #3
          Mega Pokemon BackgroundOfficial artwork of Mega RayquazaMega Rayquaza
          Dragon Tail / Dragon Ascent
          #4
          Shadow Pokemon BackgroundOfficial artwork of Shadow MachampShadow Machamp
          Counter / Dynamic Punch
          #5
          Official artwork of Keldeo (Ordinary Forme)Keldeo (Ordinary Forme)
          Low Kick / Sacred Sword
          #6
          Official artwork of KeldeoKeldeo
          Low Kick / Sacred Sword
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Mega Pokemon BackgroundThumbnail image of Mega BlazikenMega Pokémon iconMega BlazikenFightingCounter FightingFocus Blast 36.66976.33102s71.1
          2.Mega Pokemon BackgroundThumbnail image of Mega HeracrossMega Pokémon iconMega HeracrossFightingCounter FightingClose Combat 35.321012.33106s69.6
          3.Thumbnail image of TerrakionTerrakionFightingDouble Kick FightingSacred Sword *35.13959.63107s68.5
          4.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail FlyingDragon Ascent 34.10970.73110s67.1
          5.Shadow Pokemon BackgroundThumbnail image of Shadow MachampShadow MachampFightingCounter FightingDynamic Punch 35.47680.65107s64.4
          6.Thumbnail image of Keldeo (Ordinary Forme)Keldeo (Ordinary Forme)FightingLow Kick FightingSacred Sword 33.76790.54112s63.8
          7.Thumbnail image of KeldeoKeldeoFightingLow Kick FightingSacred Sword 33.76790.54112s63.8
          8.Shadow Pokemon BackgroundThumbnail image of Shadow HariyamaShadow HariyamaFightingCounter FightingDynamic Punch 33.64688.95113s61.9
          9.Thumbnail image of LucarioLucarioFightingCounter FightingAura Sphere 33.06711.05114s61.4
          10.Mega Pokemon BackgroundThumbnail image of Mega AlakazamMega Pokémon iconMega AlakazamFightingCounter *FightingFocus Blast 33.39660.65114s61.0
          11.Shadow Pokemon BackgroundThumbnail image of Shadow BlazikenShadow BlazikenFightingCounter FightingFocus Blast 32.86630.35116s59.6
          12.Thumbnail image of ConkeldurrConkeldurrFightingCounter FightingDynamic Punch 30.40772.84124s58.4
          13.Shadow Pokemon BackgroundThumbnail image of Shadow ToxicroakShadow ToxicroakFightingCounter FightingDynamic Punch 32.14591.86119s57.8
          14.Thumbnail image of Primal GroudonPrimal GroudonGroundMud Shot GroundPrecipice Blades *25.341484.82145s57.8
          15.Mega Pokemon BackgroundThumbnail image of Mega LopunnyMega Pokémon iconMega LopunnyFightingDouble Kick FightingFocus Blast 30.28730.54124s57.6
          16.Shadow Pokemon BackgroundThumbnail image of Shadow Sirfetch'dShadow Sirfetch'dFightingCounter FightingClose Combat 31.89521.86120s56.0
          17.Thumbnail image of MarshadowMarshadowFightingCounter FightingClose Combat 28.82717.25130s55.2
          18.Thumbnail image of MachampMachampFightingCounter FightingDynamic Punch 29.23668.95129s55.0
          19.Shadow Pokemon BackgroundThumbnail image of Shadow MewtwoShadow MewtwoPsychicPsycho Cut FightingFocus Blast 29.62623.75128s54.8
          20.Shadow Pokemon BackgroundThumbnail image of Shadow SneaslerShadow SneaslerFightingRock Smash FightingClose Combat 29.66619.95128s54.8
          21.Thumbnail image of CobalionCobalionFightingDouble Kick FightingSacred Sword *26.001005.33143s54.4
          22.Thumbnail image of VirizionVirizionFightingDouble Kick FightingSacred Sword *26.16923.03142s53.8
          23.Thumbnail image of PheromosaPheromosaFightingLow Kick FightingFocus Blast 32.53372.29121s53.2
          24.Thumbnail image of BuzzwoleBuzzwoleFightingCounter FightingSuperpower 26.96776.34139s53.2
          25.Thumbnail image of BreloomBreloomFightingCounter FightingDynamic Punch 29.63527.66129s53.0
          26.Thumbnail image of Hisuian DecidueyeHisuian DecidueyePsychicPsycho Cut FightingAura Sphere 27.06732.74138s52.7
          27.Thumbnail image of HariyamaHariyamaFightingCounter FightingDynamic Punch 27.52673.15137s52.5
          28.Thumbnail image of Pirouette Forme MeloettaPirouette Forme MeloettaFightingLow Kick FightingClose Combat 26.55769.94141s52.4
          29.Thumbnail image of Primal KyogrePrimal KyogreWaterWaterfall WaterOrigin Pulse *25.41896.44146s52.2
          30.Thumbnail image of HawluchaHawluchaFightingLow Kick FightingFlying Press 29.40495.87130s52.0
          1 of 4

          Group size

          You need at least 1 Trainers to defeat a Stoutland in a 3-Star Raid.

          • 1
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          • 5
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          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Stoutland CP range from Raids

          Stoutland can be caught with the following Combat Power after being defeated in Raids:

          • From 1540 CP to 1615 CP, with no weather boost
          • From 1925 CP to 2019 CP with Partly Cloudy weather boost

          Stoutland weaknesses

          Stoutland type chart

          When fighting Stoutland, keep in mind the that Normal-type Pokémon are weak to Fighting-type moves. They take reduced damage from Ghost-type moves.

          Weaknesses

          Weaknesses
          FightingFighting160.0%

          Resistances

          Resistances
          GhostGhost39.1%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and best weather for defeating Stoutland

          Move-typeUsage (%)Weather
          Fighting246.0%
          • cloudyCloudy
          Dragon34.0%
          • windyWindy
          Ground22.0%
          • sunnySunny
          Psychic14.0%
          • windyWindy
          Dark14.0%
          • fogFog
          Water12.0%
          • rainRain
          Fire12.0%
          • sunnySunny
          Flying8.0%
          • windyWindy
          Steel8.0%
          • snowSnow
          Rock8.0%
          • partlyCloudyPartly Cloudy
          Bug6.0%
          • rainRain
          Grass6.0%
          • sunnySunny
          Normal4.0%
          • partlyCloudyPartly Cloudy
          Electric4.0%
          • rainRain
          Ice2.0%
          • snowSnow

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Stoutland in Raid Battles. Whether you're looking for the best counters to take Stoutland down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          This guide displays a list of best Stoutland counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.