Hariyama

Official artwork of HariyamaFighting Shiny Pokémon icon

Hariyama is a Fighting-type Pokémon with a Max CP of 3198 in Pokémon GO. Hariyama's best moveset is Counter and Dynamic Punch. It is weather boosted by Cloudy weather, and it was originally found in the Hoenn region. Shiny Hariyama is available in Pokémon GO.

Hariyama is weak to Fairy, Flying, and Psychic-type moves. It takes reduced damage from Bug, Dark, and Rock-type moves.

Stats

Max CP3198 CP
Attack209 ATK
Defense114 DEF
Stamina302 STA
Weather Boost
  • cloudyCloudy
ReleasedYes Yes
Shiny releasedHariyama can be Shiny in Pokémon GO Yes
Buddy distance3 km
Pokédex informationPokédex information
Pokédex Number#297
Height2.31 m
Weight253.8 kg
RegionHoenn Generation 3
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate20%
Base Flee Rate0%
Catch rewards
5 Candy
300 Stardust
Additional Move Cost
50 Candy
50000 Candy

Hariyama type chart

Takes increased damage
FairyFairy160.0%
FlyingFlying160.0%
PsychicPsychic160.0%
Takes decreased damage
BugBug62.5%
DarkDark62.5%
RockRock62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Hariyama's best moves and movesets

Moves

Hariyama's best moveset is Counter and Dynamic Punch, with 15.23 DPS (damage per second) and 432.3 TDO (total damage output). These moves are boosted by Cloudy weather.

Best Hariyama moves
DPS15.23
TDO432.33
Score29.9
Weather Boost
  • cloudy
Pro tip by Professor WillowIf you are unable to get Hariyama with its best moveset, we recommend to use Counter/Superpower. You will lose around 7.6% DPS and TDO, which makes these moves a viable alternative to Hariyama's strongest moveset (Counter/Dynamic Punch).

Hariyama moves comparison

The following chart shows Hariyama's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Hariyama's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.FightingCounter FightingDynamic Punch 15.23432.329.9
      2.FightingCounter FightingSuperpower 14.08399.527.7
      3.SteelBullet Punch FightingDynamic Punch 14.03398.127.6
      4.FightingCounter FightingClose Combat 13.66387.626.9
      5.FightingCounter SteelHeavy Slam 13.07371.025.7
      6.SteelBullet Punch FightingSuperpower 12.84364.425.2
      7.SteelBullet Punch FightingClose Combat 11.67331.222.9
      8.SteelBullet Punch SteelHeavy Slam 11.47325.522.5

      Fast Attacks

      • SteelBullet PunchDamage9Energy10Duration0.9s
        Toggle more information for move: Bullet Punch
        Type effectiveness chart
        • 160.0%
          • RockRock
          • IceIce
          • FairyFairy
        • 62.5%
          • SteelSteel
          • FireFire
          • WaterWater
          • ElectricElectric
        Gym and Raid Battles
        Damage9
        Energy10
        Weather boost
        • snowSnow
        Duration0.9s
        Damage window0.3s - 0.9s
        Trainer Battles
        Damage6
        Energy7

        Effects
        Bullet Punch has no special effects.
        See Bullet Punch details page ↗
      • FightingCounterDamage12Energy8Duration0.9s
        Toggle more information for move: Counter
        Type effectiveness chart
        • 160.0%
          • NormalNormal
          • RockRock
          • SteelSteel
          • IceIce
          • DarkDark
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • PsychicPsychic
          • FairyFairy
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage12
        Energy8
        Weather boost
        • cloudyCloudy
        Duration0.9s
        Damage window0.7s - 0.9s
        Trainer Battles
        Damage8
        Energy7

        Effects
        Counter has no special effects.
        See Counter details page ↗

      Charged Moves

      • FightingClose CombatDamage100Energy100Duration2.3s
        Toggle more information for move: Close Combat
        Type effectiveness chart
        • 160.0%
          • NormalNormal
          • RockRock
          • SteelSteel
          • IceIce
          • DarkDark
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • PsychicPsychic
          • FairyFairy
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage100
        Energy100
        Weather boost
        • cloudyCloudy
        Duration2.3s
        Damage window1.0s - 2.3s
        Trainer Battles
        Damage100
        Energy45

        Effects
        Special effectsSpecial

        Close Combat has a 100.0% chance to:

        • Decrease User's Defense by 33.3%
        See Close Combat details page ↗
      • FightingDynamic PunchDamage90Energy50Duration2.7s
        Toggle more information for move: Dynamic Punch
        Type effectiveness chart
        • 160.0%
          • NormalNormal
          • RockRock
          • SteelSteel
          • IceIce
          • DarkDark
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • PsychicPsychic
          • FairyFairy
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage90
        Energy50
        Weather boost
        • cloudyCloudy
        Duration2.7s
        Damage window1.2s - 2.7s
        Trainer Battles
        Damage90
        Energy50

        Effects
        Dynamic Punch has no special effects.
        See Dynamic Punch details page ↗
      • SteelHeavy SlamDamage70Energy50Duration2.1s
        Toggle more information for move: Heavy Slam
        Type effectiveness chart
        • 160.0%
          • RockRock
          • IceIce
          • FairyFairy
        • 62.5%
          • SteelSteel
          • FireFire
          • WaterWater
          • ElectricElectric
        Gym and Raid Battles
        Damage70
        Energy50
        Weather boost
        • snowSnow
        Duration2.1s
        Damage window1.5s - 1.9s
        Trainer Battles
        Damage70
        Energy50

        Effects
        Heavy Slam has no special effects.
        See Heavy Slam details page ↗
      • FightingSuperpowerDamage85Energy50Duration3.0s
        Toggle more information for move: Superpower
        Type effectiveness chart
        • 160.0%
          • NormalNormal
          • RockRock
          • SteelSteel
          • IceIce
          • DarkDark
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • PsychicPsychic
          • FairyFairy
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage85
        Energy50
        Weather boost
        • cloudyCloudy
        Duration3.0s
        Damage window2.1s - 2.8s
        Trainer Battles
        Damage85
        Energy40

        Effects
        Special effectsSpecial

        Superpower has a 100.0% chance to:

        • Decrease User's Attack by 20.0%
        • Decrease User's Defense by 20.0%
        See Superpower details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Hariyama has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Hariyama Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Hariyama's Max CP is at Level 50. Hariyama Combat Power values in Pokémon GO Raids, Eggs, and Field Research encounter can be found below.

      Max CPMax CP3198 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch1153 CP - 1212 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs1537 CP - 1616 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids1537 CP - 1616 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaidsWeather Boost
      • cloudyCloudy
      1921 CP - 2020 CP
      Weather boosted, Level 25, 10/10/10 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Hariyama Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Hariyama Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      140 CP2125 CP3210 CP
      4296 CP5381 CP6467 CP
      7552 CP8637 CP9723 CP
      10808 CP11889 CP12970 CP
      131050 CP141131 CP151212 CP
      161293 CP171374 CP181454 CP
      191535 CP201616 CP211697 CP
      221778 CP231859 CP241940 CP
      252020 CP262101 CP272182 CP
      282263 CP292344 CP302425 CP
      312465 CP322505 CP332546 CP
      342586 CP352627 CP362667 CP
      372707 CP382748 CP392788 CP
      402829 CP412865 CP422901 CP
      432937 CP442974 CP453010 CP
      463048 CP473085 CP483122 CP
      493160 CP503198 CP

      Hariyama evolution chart

      Family
      PokémonRequiresEvolution
      Thumbnail image of MakuhitaMakuhita
      • Candy Icon50 Candy
      Thumbnail image of HariyamaHariyama
      • Makuhita evolves into Hariyama which costs 50 Candy.

      Mega Pokémon that boost Hariyama

      Photobomb

      A list of Mega Pokémon that boost Hariyama's Fighting-type moves, Candy, and Candy XL from catching Hariyama.

      Mega Pokemon BackgroundThumbnail image of Mega HeracrossMega Pokémon iconMega Heracross
      BugFighting
      Mega Pokemon BackgroundThumbnail image of Mega BlazikenMega Pokémon iconMega Blaziken
      FireFighting
      Mega Pokemon BackgroundThumbnail image of Mega MedichamMega Pokémon iconMega Medicham
      FightingPsychic
      Mega Pokemon BackgroundThumbnail image of Mega LopunnyMega Pokémon iconMega Lopunny
      NormalFighting
      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Hariyama Catch Rates

      Catch Rates

      The base catch rate for Hariyama in Pokémon GO is 24.03%, calculated for catching a Level 20 with no berries. Curved Great throw has a 50.38% chance to catch, and adding a Razz Berry raises that to 65.04%.

      CogConfigure
              NormalNiceGreatExcellent
              No Berry
              -24.03%27.09%33.78%39.85%
              Curve37.32%41.56%50.38%57.86%
              Razz BerryRazz Berry
              -33.78%37.75%46.11%53.35%
              Curve50.38%55.33%65.04%72.65%
              Silver Pinap BerrySilver Pinap Berry
              - 39.02%43.38%52.38%59.95%
              Curve56.87%61.98%71.67%78.89%
              Golden Razz BerryGolden Razz Berry
              - 49.69%54.62%64.32%71.94%
              Curve68.90%73.89%82.65%88.47%
              InfoMore information

              Catch probability with multiple throws

              In order to help Trainers understand their overall odds when catching Hariyama, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

              To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

              Catch rate formula

              Pokémon GO catch rate formula can be expressed as follows:

              • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
              • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

              There are different multipliers that come into play when calculating catch rate.

              Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

              Catch rate multipliers

              The following table shows all the different catch rate multipliers in Pokémon GO:

              MultiplierAmount
              Razz Berry1.5
              Silver Pinap Berry1.8
              Golden Razz Berry2.5
              Curveball1.7
              Nice Throw1.15
              Great Throw1.5
              Excellent Throw1.85
              PokéBall1.0
              Premier Ball1.0
              Great Ball1.5
              Ultra Ball2.0
              Bronze medal1.1
              Silver medal1.2
              Gold medal1.3

              List of Hariyama costumes

              Photobomb

              A list of Hariyama costumes available in Pokémon GO.

              No costume sprites available

              Hariyama high resolution sprites

              Photobomb

              A list of high resolution Pokémon HOME sprites related to Hariyama. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

              Hariyama Pokédex entries

              Hoenn
              VersionsPokédex entry
              RubyHARIYAMA practices its straight-arm slaps in any number of locations. One hit of this POKéMON’s powerful, openhanded, straight-arm punches could snap a telephone pole in two.
              SapphireHARIYAMA’s thick body may appear fat, but it is actually a hunk of solid muscle. If this POKéMON bears down and tightens all its muscles, its body becomes as hard as a rock.
              EmeraldIt has the habit of challenging others without hesitation to tests of strength. It’s been known to stand on train tracks and stop trains using forearm thrusts.
              FireRed, LeafGreenIt stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
              Diamond, Pearl, Platinum, Black, White, Black 2, White 2It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
              HeartGold, SoulSilverIt loves challenging others to tests of strength. It has the power to stop a train with a slap.
              XIt stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
              YIt loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
              Omega RubyHariyama practices its straight-arm slaps in any number of locations. One hit of this Pokémon’s powerful, openhanded, straight-arm punches could snap a telephone pole in two.
              Alpha SapphireHariyama’s thick body may appear fat, but it is actually a hunk of solid muscle. If this Pokémon bears down and tightens all its muscles, its body becomes as hard as a rock.
              SunIt is known for its fantastic strength, but as it grows older, it focuses more on training Makuhita.
              MoonThey love to compare their freakish strength— strength enough to send a truck flying with a single slap.
              Ultra SunAlthough they enjoy comparing their strength, they’re also kind. They value etiquette, praising opponents they battle.
              Ultra MoonHariyama that are big and fat aren’t necessarily strong. There are some small ones that move nimbly and use moves skillfully.