Psyduck

Official artwork of PsyduckWater Shiny Pokémon icon

Psyduck is a Water-type Pokémon with a Max CP of 1250 in Pokémon GO. Psyduck's best moveset is Water Gun and Aqua Tail. It is weather boosted by Rain weather, and it was originally found in the Kanto region. Shiny Psyduck is available in Pokémon GO.

Psyduck is weak to Electric and Grass-type moves. It takes reduced damage from Fire, Ice, Steel, and Water-type moves.

Stats

Max CP1250 CP
Attack122 ATK
Defense95 DEF
Stamina137 STA
Weather Boost
  • rainRain
ReleasedYes Yes
Shiny releasedPsyduck can be Shiny in Pokémon GO Yes
Buddy distance3 km
Pokédex informationPokédex information
Pokédex Number#54
Height0.8 m
Weight19.6 kg
RegionKanto Generation 1
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate20%
Base Flee Rate0%
Catch rewards
3 Candy
100 Stardust
Additional Move Cost
50 Candy
50000 Candy

Psyduck type chart

Takes increased damage
ElectricElectric160.0%
GrassGrass160.0%
Takes decreased damage
FireFire62.5%
IceIce62.5%
SteelSteel62.5%
WaterWater62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Psyduck's best moves and movesets

Moves

Psyduck's best moveset is Water Gun and Aqua Tail, with 8.46 DPS (damage per second) and 98.2 TDO (total damage output). These moves are boosted by Rain weather.

Best Psyduck moves
DPS8.46
TDO98.18
Score9.7
Weather Boost
  • rain
Pro tip by Professor WillowIf you are unable to get Psyduck with its best moveset, we recommend to use Water Gun/Cross Chop. You will lose around 9.1% DPS and TDO, which makes these moves a viable alternative to Psyduck's strongest moveset (Water Gun/Aqua Tail).

Psyduck moves comparison

The following chart shows Psyduck's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Psyduck's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.WaterWater Gun WaterAqua Tail 8.4698.29.7
      2.WaterWater Gun FightingCross Chop 7.6989.28.8
      3.PsychicZen Headbutt WaterAqua Tail 7.5587.68.7
      4.WaterWater Gun PsychicPsybeam 6.8078.97.8
      5.PsychicZen Headbutt FightingCross Chop 6.5175.67.5
      6.PsychicZen Headbutt PsychicPsybeam 5.9869.46.9

      Fast Attacks

      • WaterWater GunDamage5Energy5Duration0.5s
        Toggle more information for move: Water Gun
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • FireFire
        • 62.5%
          • WaterWater
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage5
        Energy5
        Weather boost
        • rainRain
        Duration0.5s
        Damage window0.3s - 0.5s
        Trainer Battles
        Damage3
        Energy3

        Effects
        Water Gun has no special effects.
        See Water Gun details page ↗
      • PsychicZen HeadbuttDamage12Energy10Duration1.1s
        Toggle more information for move: Zen Headbutt
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage12
        Energy10
        Weather boost
        • windyWindy
        Duration1.1s
        Damage window0.8s - 1.1s
        Trainer Battles
        Damage8
        Energy6

        Effects
        Zen Headbutt has no special effects.
        See Zen Headbutt details page ↗

      Charged Moves

      • FightingCross ChopDamage50Energy50Duration1.5s
        Toggle more information for move: Cross Chop
        Type effectiveness chart
        • 160.0%
          • NormalNormal
          • RockRock
          • SteelSteel
          • IceIce
          • DarkDark
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • PsychicPsychic
          • FairyFairy
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage50
        Energy50
        Weather boost
        • cloudyCloudy
        Duration1.5s
        Damage window0.8s - 1.2s
        Trainer Battles
        Damage55
        Energy35

        Effects
        Cross Chop has no special effects.
        See Cross Chop details page ↗
      • PsychicPsybeamDamage70Energy50Duration3.2s
        Toggle more information for move: Psybeam
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage70
        Energy50
        Weather boost
        • windyWindy
        Duration3.2s
        Damage window1.3s - 2.7s
        Trainer Battles
        Damage70
        Energy60

        Effects
        Psybeam has no special effects.
        See Psybeam details page ↗
      • WaterAqua TailDamage50Energy33Duration1.9s
        Toggle more information for move: Aqua Tail
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • FireFire
        • 62.5%
          • WaterWater
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage50
        Energy33
        Weather boost
        • rainRain
        Duration1.9s
        Damage window1.2s - 1.6s
        Trainer Battles
        Damage55
        Energy35

        Effects
        Aqua Tail has no special effects.
        See Aqua Tail details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Psyduck has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Psyduck Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Psyduck's has 1250 max CP (at Level 50). A Psyduck obtained from Raids can be encountered from 585 CP to 632 CP, or if weather boosted, in the 731 CP to 790 CP range. In Field and Special Research, Psyduck can be found in the 439 CP to 474 CP range.

      Max CPMax CP1250 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch439 CP - 474 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs585 CP - 632 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids585 CP - 632 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaidsWeather Boost
      • rainRain
      731 CP - 790 CP
      Weather boosted, Level 25, 10/10/10 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Psyduck Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Psyduck Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      115 CP249 CP382 CP
      4115 CP5149 CP6182 CP
      7216 CP8249 CP9282 CP
      10316 CP11347 CP12379 CP
      13411 CP14442 CP15474 CP
      16505 CP17537 CP18569 CP
      19600 CP20632 CP21663 CP
      22695 CP23727 CP24758 CP
      25790 CP26821 CP27853 CP
      28885 CP29916 CP30948 CP
      31964 CP32980 CP33995 CP
      341011 CP351027 CP361043 CP
      371059 CP381074 CP391090 CP
      401106 CP411120 CP421134 CP
      431148 CP441163 CP451177 CP
      461192 CP471206 CP481221 CP
      491236 CP501250 CP

      Psyduck evolution chart

      Family
      PokémonRequiresEvolution
      Thumbnail image of PsyduckPsyduck
      • Candy Icon50 Candy
      Thumbnail image of GolduckGolduck
      • Psyduck evolves into Golduck which costs 50 Candy.

      Mega Pokémon that boost Psyduck

      Photobomb

      A list of Mega Pokémon that boost Psyduck's Water-type moves, Candy, and Candy XL from catching Psyduck.

      Mega Pokemon BackgroundThumbnail image of Mega BlastoiseMega Pokémon iconMega Blastoise
      Water
      Mega Pokemon BackgroundThumbnail image of Mega SlowbroMega Pokémon iconMega Slowbro
      WaterPsychic
      Mega Pokemon BackgroundThumbnail image of Mega GyaradosMega Pokémon iconMega Gyarados
      WaterDark
      Mega Pokemon BackgroundThumbnail image of Mega SwampertMega Pokémon iconMega Swampert
      WaterGround
      Thumbnail image of Primal KyogrePrimal Kyogre
      Water
      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Psyduck Catch Rates

      Catch Rates

      The base catch rate for Psyduck in Pokémon GO is 24.03%, calculated for catching a Level 20 with no berries. Curved Great throw has a 50.38% chance to catch, and adding a Razz Berry raises that to 65.04%.

      CogConfigure
              NormalNiceGreatExcellent
              No Berry
              -24.03%27.09%33.78%39.85%
              Curve37.32%41.56%50.38%57.86%
              Razz BerryRazz Berry
              -33.78%37.75%46.11%53.35%
              Curve50.38%55.33%65.04%72.65%
              Silver Pinap BerrySilver Pinap Berry
              - 39.02%43.38%52.38%59.95%
              Curve56.87%61.98%71.67%78.89%
              Golden Razz BerryGolden Razz Berry
              - 49.69%54.62%64.32%71.94%
              Curve68.90%73.89%82.65%88.47%
              InfoMore information

              Catch probability with multiple throws

              In order to help Trainers understand their overall odds when catching Psyduck, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

              To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

              Catch rate formula

              Pokémon GO catch rate formula can be expressed as follows:

              • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
              • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

              There are different multipliers that come into play when calculating catch rate.

              Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

              Catch rate multipliers

              The following table shows all the different catch rate multipliers in Pokémon GO:

              MultiplierAmount
              Razz Berry1.5
              Silver Pinap Berry1.8
              Golden Razz Berry2.5
              Curveball1.7
              Nice Throw1.15
              Great Throw1.5
              Excellent Throw1.85
              PokéBall1.0
              Premier Ball1.0
              Great Ball1.5
              Ultra Ball2.0
              Bronze medal1.1
              Silver medal1.2
              Gold medal1.3

              Psyduck high resolution sprites

              Photobomb

              A list of high resolution Pokémon HOME sprites related to Psyduck. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

              Psyduck Pokédex entries

              Kanto
              VersionsPokédex entry
              Red, BlueWhile lulling its enemies with its vacant look, this wily POKéMON will use psychokinetic powers.
              YellowAlways tormented by headaches. It uses psychic powers, but it is not known if it intends to do so.
              GoldIt has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
              SilverIf its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
              CrystalThe only time it can use its psy­ chic power is when its sleeping brain cells happen to wake.
              RubyPSYDUCK uses a mysterious power. When it does so, this POKéMON generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
              SapphireIf it uses its mysterious power, PSYDUCK can’t remember having done so. It apparently can’t form a memory of such an event because it goes into an altered state that is much like deep sleep.
              EmeraldWhen its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered.
              FireRedIt is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
              LeafGreenWhile lulling its enemies with its vacant look, this wily POKéMON will use psychokinetic powers.
              DiamondIf its usual headache worsens, it starts exhibiting odd powers. It can’t remember doing so, however.
              PearlIt never remembers using its odd powers, so it always tilts its head in puzzlement.
              Platinum, Black, WhiteOverwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
              HeartGoldIt has mystical powers but doesn’t recall that it has used them. That is why it always looks puzzled.
              SoulSilverIf its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
              Black 2, White 2When headaches stimulate its brain cells, which are usually inactive, it can use a mysterious power.
              XIt is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
              YIt has mystical powers but doesn’t recall that it has used them. That is why it always looks puzzled.
              Omega RubyPsyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
              Alpha SapphireIf it uses its mysterious power, Psyduck can’t remember having done so. It apparently can’t form a memory of such an event because it goes into an altered state that is much like deep sleep.
              SunAs a result of headaches so fierce they cause it to cry, it sometimes uses psychokinesis without meaning to.
              MoonThis Pokémon is troubled by constant headaches. The more pain it’s in, the more powerful its psychokinesis becomes.
              Ultra SunUsing psychokinesis gives it a headache, so it normally passes the time spacing out and doing as little as possible.
              Ultra MoonIt has been found that its brain cells are 10 times more active when Psyduck is experiencing a headache.
              Let's Go, Pikachu!, Let's Go, Eevee!Always tormented by headaches. It uses psychic powers, but whether it intends to do so is not known.
              SwordPsyduck is constantly beset by headaches. If the Pokémon lets its strange power erupt, apparently the pain subsides for a while.
              ShieldAs Psyduck gets stressed out, its headache gets progressively worse. It uses intense psychic energy to overwhelm those around it.
              Legends: ArceusSuffers perpetual headaches. If the agony grows too great, Psyduck's latent power erupts, contrary to Psyduck's intent. Ergo, I am exploring ways to ease the pain.